Fire & Water Booster Pack – 5 Ways This May Impact the Game

Fire & Water Booster Pack – 5 Ways This May Impact the Game

Orcs Must Die! 2 recently announced the upcoming release of their first DLC (downloadable content) Fire & Water. Within this booster pack are several interesting additions to this tower defense PC game. Three new levels will be available for both single-player and co-op. Traffic Jammed, Double Decker, and The West Wing wait to be explored and orcs wait to die within. The Library level joins up with Double Decker and The West Wing to offer players new tests in Endless Mode as well. Along with several level and endless mode additions, the Fire and Water Booster Pack brings two new enemies to the battlefield. Both Fire and Water Elementals will present new challenges. Fortunately players are not stuck battling these new enemies with old traps alone. This booster also brings three new traps into the mix. The Web Spinner, Ceiling Darts, and the Floor Portal will bring new strategies, gameplay styles, and trap combinations. And as an added bonus, those who are willing to take on the challenge of completing levels without traps will be awarded a bonus skull.
Fire and Water Poster
For those looking for new and different challenges in Orcs Must Die 2, the Fire & Water Booster may be just what you have been waiting for. For those wandering how this DLC will impact the game, Orcs Must Die 2 Guide brings:

Five ways Fire & Water may impact OMD2

1. New Trap Combinations? New Combo Possibilities?

With the addition of three new traps to the player spellbook, a whole new variety of powerful trap combinations becomes possible. The potential addition of affliction upgrades for these traps may confuse things even more. New traps with afflictions may completely restructure the “ideal” killbox for maximizing combos. No specific changes can be guessed until the DLC is released and players start wrapping their minds around the new changes, but the potential for combo and leaderboard shakeups is there.

2. Elementals become even more hated.

Making the strong stronger…Elementals are near the top of the list for least liked OMD2 enemies. Elementals wreak havoc with their crumbling ability to clog killboxes and escape to the rift. These new elementals with specific resistances and weaknesses may end up throwing a wrench into many strategists’ plans. The Fire Elementals may prove to be particularly difficult as fire traps tend to be a dominate trap type.

3. High Combo-ing with the Floor Portal

While pure speculation at this point, the possibility of teleporting enemies creates an opportunity for building and using highly effective killboxes. This, of course, depends on how the Floor Portal actually works. If the Floor Portal prioritizes heavy enemies like Ogres and Trolls and teleports them to specific locations consistently, then building high combo killboxes at that location may result new methods of consistent combo-ing. If Floor Portals simply teleport enemies back to their rift, teleporting heavy enemies will allow traps to reset resulting in high combos more consistently as well.

4. The Sorceress gets her “Tar”- The Web Spinner

Tar ranks highly on the list of useful traps. Unfortunately for Sorceress players, Tar is unique to the War Mage and has provided a significant advantage to War Mage players in many cases. There have been complaints throughout the community about the need for a Sorceress version of Tar. The Web Spinner may provide the mass slow that Sorceress players have been looking for. Depending on how the Web Spinner works, the differences between the War Mage and Sorceress may be minimized.

5. Leaderboard complication and confusion

How will Robot Entertainment handle the leaderboard with the addition of new traps and enemies to Orcs Must Die 2? Will these traps and enemies be exclusive to the new levels? Depending on how this is handled, there is the potential for score discrepancies between those who have the booster pack and those who don’t.

Five potential changes to the game. These may be good, they may end up bad, or they may not change things a bit. Regardless of how the first OMD2 booster pack effects the game, Fire and Water is here to stay and must be adapted to in order to be successful.

What do you think about the new DLC? What are you looking forward to? What are you concerned about? Please comment below with your thoughts!
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