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Good points, I still prefer the basic attack for all flying things, ’cause I tend to shoot at them from a LONG ways away and it’s easy to miss. Just a preference thing I guess.
I completely forgot to put the knock-back in there, and it really is a big part of the attack. Thank you for adding that!
I didn’t address the charm and upgrades ’cause I was writing more about the charge itself, and less about the entire weapon dynamic. It’s obviously a huge part of it, just not for this article. 🙂
Thanks again for the input!
P.S. you didn’t discuss the upgrades/charm ability 😉
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