{"message":"Document not found."} Comments on: Sorceress – Charging the Sceptre of Domination https://www.orcsmustdie2guide.com/sorceress-sod/?utm_source=rss&utm_medium=rss&utm_campaign=sorceress-sod Information on Weapons, Traps, Trinkets, Maps, and More Wed, 29 Aug 2012 21:56:44 +0000 hourly 1 https://wordpress.org/?v=5.6.6 By: Noisy Cricket https://www.orcsmustdie2guide.com/sorceress-sod/#comment-17 Wed, 15 Aug 2012 01:28:02 +0000 http://www.orcsmustdie2guide.com/?p=621#comment-17 In reply to David.

Good points, I still prefer the basic attack for all flying things, ’cause I tend to shoot at them from a LONG ways away and it’s easy to miss. Just a preference thing I guess.
I completely forgot to put the knock-back in there, and it really is a big part of the attack. Thank you for adding that!
I didn’t address the charm and upgrades ’cause I was writing more about the charge itself, and less about the entire weapon dynamic. It’s obviously a huge part of it, just not for this article. 🙂
Thanks again for the input!

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By: David https://www.orcsmustdie2guide.com/sorceress-sod/#comment-14 Tue, 14 Aug 2012 23:25:58 +0000 http://www.orcsmustdie2guide.com/?p=621#comment-14 Basic attack –> on shielded mobs, removing shields by spamming your basic attack makes the entire wave A LOT easier to be killed with traps.
Also half charged attack takes care of a lot of air units and is most likely the best way to kill bigger air units. The smallest air units should be killed by barrage 😉
Lastly, emphasize, the knock-back of the fully charged attack is huge!

P.S. you didn’t discuss the upgrades/charm ability 😉

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